Go Design Patterns Best Practices is a development claude skill built by Affaan M. Best for: Go developers use this to write idiomatic, maintainable code following Go-specific design patterns and best practices..

What it does
Apply idiomatic Go patterns including functional options, small interfaces, dependency injection, concurrency, and error handling.
Category
development
Created by
Affaan M
Last updated
Claude Skilldevelopment GitHub-backed CuratedintermediateClaude Code

Go Design Patterns Best Practices

Apply idiomatic Go patterns including functional options, small interfaces, dependency injection, concurrency, and error handling.

Skill instructions


name: golang-patterns description: > Go-specific design patterns and best practices including functional options, small interfaces, dependency injection, concurrency patterns, error handling, and package organization. Use when working with Go code to apply idiomatic Go patterns. metadata: origin: ECC globs: ["/*.go", "/go.mod", "**/go.sum"]

Go Patterns

This skill provides comprehensive Go patterns extending common design principles with Go-specific idioms.

Functional Options

Use the functional options pattern for flexible constructor configuration:

type Option func(*Server)

func WithPort(port int) Option {
    return func(s *Server) { s.port = port }
}

func NewServer(opts ...Option) *Server {
    s := &Server{port: 8080}
    for _, opt := range opts {
        opt(s)
    }
    return s
}

Benefits:

  • Backward compatible API evolution
  • Optional parameters with defaults
  • Self-documenting configuration

Small Interfaces

Define interfaces where they are used, not where they are implemented.

Principle: Accept interfaces, return structs

// Good: Small, focused interface defined at point of use
type UserStore interface {
    GetUser(id string) (*User, error)
}

func ProcessUser(store UserStore, id string) error {
    user, err := store.GetUser(id)
    // ...
}

Benefits:

  • Easier testing and mocking
  • Loose coupling
  • Clear dependencies

Dependency Injection

Use constructor functions to inject dependencies:

func NewUserService(repo UserRepository, logger Logger) *UserService {
    return &UserService{
        repo:   repo,
        logger: logger,
    }
}

Pattern:

  • Constructor functions (New* prefix)
  • Explicit dependencies as parameters
  • Return concrete types
  • Validate dependencies in constructor

Concurrency Patterns

Worker Pool

func workerPool(jobs <-chan Job, results chan<- Result, workers int) {
    var wg sync.WaitGroup
    for i := 0; i < workers; i++ {
        wg.Add(1)
        go func() {
            defer wg.Done()
            for job := range jobs {
                results <- processJob(job)
            }
        }()
    }
    wg.Wait()
    close(results)
}

Context Propagation

Always pass context as first parameter:

func FetchUser(ctx context.Context, id string) (*User, error) {
    // Check context cancellation
    select {
    case <-ctx.Done():
        return nil, ctx.Err()
    default:
    }
    // ... fetch logic
}

Error Handling

Error Wrapping

if err != nil {
    return fmt.Errorf("failed to fetch user %s: %w", id, err)
}

Custom Errors

type ValidationError struct {
    Field string
    Msg   string
}

func (e *ValidationError) Error() string {
    return fmt.Sprintf("%s: %s", e.Field, e.Msg)
}

Sentinel Errors

var (
    ErrNotFound = errors.New("not found")
    ErrInvalid  = errors.New("invalid input")
)

// Check with errors.Is
if errors.Is(err, ErrNotFound) {
    // handle not found
}

Package Organization

Structure

project/
├── cmd/              # Main applications
│   └── server/
│       └── main.go
├── internal/         # Private application code
│   ├── domain/       # Business logic
│   ├── handler/      # HTTP handlers
│   └── repository/   # Data access
└── pkg/              # Public libraries

Naming Conventions

  • Package names: lowercase, single word
  • Avoid stutter: user.User not user.UserModel
  • Use internal/ for private code
  • Keep main package minimal

Testing Patterns

Table-Driven Tests

func TestValidate(t *testing.T) {
    tests := []struct {
        name    string
        input   string
        wantErr bool
    }{
        {"valid", "test@example.com", false},
        {"invalid", "not-an-email", true},
    }

    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            err := Validate(tt.input)
            if (err != nil) != tt.wantErr {
                t.Errorf("got error %v, wantErr %v", err, tt.wantErr)
            }
        })
    }
}

Test Helpers

func testDB(t *testing.T) *sql.DB {
    t.Helper()
    db, err := sql.Open("sqlite3", ":memory:")
    if err != nil {
        t.Fatalf("failed to open test db: %v", err)
    }
    t.Cleanup(func() { db.Close() })
    return db
}

When to Use This Skill

  • Designing Go APIs and packages
  • Implementing concurrent systems
  • Structuring Go projects
  • Writing idiomatic Go code
  • Refactoring Go codebases

Use this skill

Most skills are portable instruction packages. Claude Code supports SKILL.md directly. Other agents can use adapted files like AGENTS.md, .cursorrules, and GEMINI.md.

Claude Code

Save SKILL.md into your Claude Skills folder, then restart Claude Code.

mkdir -p ~/.claude/skills/go-design-patterns-best-practices && curl -L "https://raw.githubusercontent.com/affaan-m/everything-claude-code/HEAD/.kiro/skills/golang-patterns/SKILL.md" -o ~/.claude/skills/go-design-patterns-best-practices/SKILL.md

Installs to ~/.claude/skills/go-design-patterns-best-practices/SKILL.md.

Use cases

Go developers use this to write idiomatic, maintainable code following Go-specific design patterns and best practices.

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Stats

Installs0
GitHub Stars173.4k
Forks26873
LicenseMIT
UpdatedMar 27, 2026